Category Archives: Blog

From AEPDX: What’s New Part Deux – June 8th Noon-3pm

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whats-new2Saturday, June 8th, Noon-3pm @ Union Pine – join us for an After Effects Update & Awareness Blowout!

VFX/PDX, AEPDX and 3DPDX’s continuing mission to bring you the latest and greatest has you reaching for your calendar again! This one courtesy of the good folks at Adobe, pairing with AEPDX.  We’re excited to say the godfathers of After Effects, along with AE power user Harry Frank, will be showing off AE’s newest bag of tricks.  Not the least of which will include the breaking C4D integration news that everyone is talking about.  Stay up on current events and get a demo straight from the horses mouth — see what the top brass has to say about the new features.  Further proof that Portland is no longer a blip on the radar.

Yes, CINEWARE is the buzzword to know and will be one of the hot topics of discussion. The power of Cinema 4d inside After Effects! Plus, unique breakdowns of the new features of AE from the original creators, engineers, and evangelists. Breakaway Q&A sessions after the presentation will provide attendees the opportunity to sit down with either the creators of Adobe After Effects, C4D, or Red Giant Software to ask them more specific questions about new software and features. Software raffle includes Creative Cloud yearly membershipsC4D Broadcast R14, and various Red Giant Software products.

Harry Frank: Accomplished Motion Designer, Animator & VFX Artist – Red Giant Software
David Simons: Principal Scientist (One of the original Davids – a little AE inside joke there – and Co-founder of CoSA)
Paul Babb: President and CEO of Maxon, The Americas
Steve Forde: Product Manager of Adobe After Effects
Amir Stone: Software Engineer at Adobe Systems
Todd Kopriva: Adobe Technical Support Lead

Snacks & Sandwiches provided. Walk to Rontoms after the event for drinks.

Reserve your space now for the low ticket price of $5:
http://whatsnewpartdeux.eventbrite.com/

Special Thanks to AdobeMaxonRed Giant Software, and 52Ltd for making this event possible!

Union Pine
525 SE Pine St
Portland, OR 97214

ILM + LAIKA = Incredible!

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Jeff White's ties are stong - despite the CA license, a Portland address!

Jeff White’s ties are strong – a CA license, but a Portland address!

Another big thank you to all who came out for “Avenge of the Zombies” on a near perfect Saturday down on the park blocks at the NW Film Center. It was a testament to the old phrase “if you build it, they will come,” and I’m happy to report over 300 Portlanders helped make a mind blowing memory!  Courtesy of Jeff White and the crew at ILM + Andrew Nawrot and company out at LAIKA, who deserve the biggest thanks of all.

A great turn out!

A great turn out!

Any Oscar nominated VFX film is wrought with challenges, and it’s easy to see why Jeff is an undeniable, major heavyweight talent in our industry.  The Avengers represents the collective strength and VFX execution that ILM brings to the table, well placed in the context of a story we can all get behind.  It was one of the most entertaining films in recent memory, vetted with a box office of over $1.5 billion;  the kind of movie that stands up to multiple viewings.  I was happy to take it in again a couple days before the presentation.  And that said, it was fresh in my mind and I can safely say that no stone went unturned – we were given a full tour of every major effect and character in the film, laced with some razor sharp wit and genuinely hearty laughs in there (Green Steve…  need I say more?).  Jeff knows this film like the back of his hand and has honed his presentation, no doubt, through Siggraphs and Oscar bake-offs and who knows what else.  It’s clear he brought his best to Portland!

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Andrew Nawrot, LAIKA’s secret weapon

And speaking of P-town, it was fantastic to celebrate LAIKA’s work on ParaNorman from a VFX standpoint with the prodigious Andrew Nawrot as our guide.  So much goes into crafting a LAIKA movie and creating those worlds within the realm of stop motion, and VFX continues to play an increasing (dare I say major?) supporting role.  The army of “Laikans” out there in Hillsboro are doing world class work, and I hope we can make this a regular thing to take the time out after each feature cycle is complete and do up a proper show & tell for the home crowd.  If Andrew’s ParaNorman presentation was any indication, there will be some amazing (and beautiful…  and unique!) war stories to tell.  I was very happy to see ParaNorman Writer/Director Chris Butler in attendance for this trip down memory lane.  Hats off to all of the LAIKA crew.

Despite some early technical issues that gave me some unplanned (complete with jitters!) mic time in the opening minutes and made us run long, the event was otherwise a huge success.  I can only speak for myself, but wow – I was loving every minute and it immediately had me getting nostalgic about “landmark” events of past.  Time will tell, but it may even have topped my previous fave – the animation festival at OMSI in 2006 when I saw Moongirl (along with several other Portland based shorts) and decided then and there that I wanted to move here and set up shop in this beautiful town.  Again, thanks to Jeff and Andrew for a hefty supply of inspiration and a boost of motivation to power us all through a rainy spring.

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To round things out – another quick shout out to our openers, Aidan Fraser with his short film “Space Out,” Carl & Felipe from Delerium showing off the “Fear Agent” trailer, and James & Karim from HIVE-FX with an updated reel of their work on Grimm.  Fantastic images from around town – and made for a good opening Q&A with the filmmakers to get us primed for ILM & LAIKA.

Last but not least – our sponsors deserve a drop for supporting an event of this size and helping to keep it free (which was a big priority).  Thanks again to 3DV, 52ltd, Autodesk, the Oregon Film Commission, Red Giant Software, the Art Institute of Portland, Imagineer Software, Artbeats, Make Magazine and the NW Film Center.  Whew!  A mouthful.

I think it’s safe to say – “let’s do it again sometime!”  And in fact big plans are in the works for our Summer meeting.  Loosely on the calendar for late July.  Until then!

It’s Not My Bag, Baby! Errr, Yes It Is

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Not even VFX will fix those teeth...

Not even VFX will fix those teeth…

Courtney (VEMG/DFV Dept Coordinator over @ the Art Institute) & I were recently talking about reviving the old “VFX Team” class at Ai.  Strange name, but the focus of the class is on-set VFX supervision.  I’m excited about it – definitely would be a boost to get everyone shooting more and solving problems with brainpower & careful planning on the front end, and less muscling things out on the back end.  Probably goes without saying, but if you don’t nail down the shoot you’re going to have a long, messy ride the rest of the way.  This type of production exposure would be valuable in this brief window where, as a student, one might have a little control over one’s own post-production destiny.

A well designed shot can make the rest of the process a breeze.  Or at least…  breezier.

I should probably tag this with the disclaimer that I’m still a “Padawan” when it comes to supervising vfx for a shoot.  I was lucky to get an early taste back in my commercial NYC days (this is 10 some odd years ago now), but not so much since taking positions at larger studios – even ones that had production work happening alongside VFX.  Oh ya know, the occasional element shoot or student project comes along and those are good chances to buy a new toy or 2, shake off the rust, test theories, and keep skills sharp.  But I still have lots to learn and feel like I have plenty of “book smarts” that need converted to “street smarts.”  All along the way I’ve been been hitting up the more senior on-set folks who were around and nice enough to share wisdom, and constantly building my kit.  I think this class would be a nice excuse to bust things out and fully explore the fundamental concepts.  Now that we’re talking about it, I’m starting to get the itch!

On set w/Hinge Digital

On set w/Hinge Digital

All the years spent slugging it out in the trenches has proven valuable;  for better or worse, it’s given me a dose of…   well, to put it nicely – production “challenges.” Challenges which, as any Compositor worth a salt does, gives me a chance to reverse engineer the fix and see how the bullets could’ve been dodged in the first place…   along the way keeping a mental file cabinet of all this shrapnel to avoid.

The on-set skills will definitely expand your mind and get you thinking critically.  Dissecting.  And once you graduate, I think you’ll find that although you might not be able to apply a lot of it instantly or directly, it’s just good to know the process, speak the language, and keep a catalogue in the back of your mind while you work the daily grind – to not only (for example) be able to pull a good key but take the time out to understand why a poorly shot key is blowing up on you, and what could have been done to avoid it.  I’ve not thought much about it or put this to the test, but I have a hunch many of the best on-set supes out there are former Compositors, with scars to prove it.  🙂

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