Category Archives: Events

Enter The Matrix with Isaac Cohen – May 10 @ OMSI

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Step into our dojo!  VFX/PDX and OMSI present a night of VR/AR, Portland style.  Featuring a presentation from VR champion Isaac Cohen, up from SF and fresh off of his appearance at the A MAZE fest in Berlin.  Experimental and emotion-driven would be the best description of Cohen’s varied work, and he’ll be giving his headlining presentation around 6:30pm.

As if that wasn’t enough, we’ll also take a true snapshot of the Portland VR scene and catch up on the latest offerings from our best and brightest, with VR/AR demos from 5:30pm featuring:
Hinge Digital
360 Labs
Quarter4/Headcase
SuperGenius
Giant Astronaut
Wild
Intel
Oregon Story Board

All of this built around a Reel Science screening of The Matrix (after the presentation, starting around 7:45pm).  A great excuse to revisit this classic on the Empirical Theater screen!

Needless to say this is all shaping up to be an epic night, so tickets are moving fast.  Mark your calendars and take the red pill with us on May 10. (always wanted to say that)

Again, the schedule starts with demos with Portland VR/AR companies and studios at 5:30pm in the lobby.  Isaac Cohen presents from 6:30-7:45 in the theater.  The Matrix screening from 7:45 to 10pm.  Dinner?  Food is overrated and there’s too much VR to consume.  (kidding – OMSI’s snack bar will be open if you can’t eat ahead of time!)

Tickets and more info over at this OMSI page.

Reel Science featuring Portland VR, Isaac Cohen, and The Matrix.
OMSI Empirical Theater
Wednesday May 10
5:30pm-10pm
1945 SE Water Ave, Portland, OR 97214

Another Design Week Down – Reel Review ’16 Results!

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packed house

Wrapping up another fun and inspirational Design Week, I wanted to take a moment to recognize and thank all involved with our annual Animation Challenge and Demo Reel Review event.  First and foremost, thanks to Jamal Qutub of AEPDX fame for organizing the Alphabest section of the evening and doing plenty of animation himself in addition to all of the arrangements, walk throughs, coordinating, designing web pages and posters, and other selfless donated time.

I’d like to thank Sarah Bills and the crew (Shawn and Dave) at the Artists Repertory Theatre, the venue.  We can’t blow up a spot without having a spot to blow up, and it’s hard to argue with perfection, from your 25′ projector screen, well staffed & stocked cash bar, and perfect seating for our near capacity crowd of 200.

Finally, I need to thank the judges for the Reel Review.  Dawn Macleod, Brian Smith, and Blain Klitzke could not have been more spot on and helpful.  Thanks to the brothers Macey at 3DV who helped with our projection needs and provided sponsorship support, as did 52 Ltd, OMSI, and Scopic.

With a hefty thanks out of the way, let’s next give props to our winners!

Head on over to the AEPDX tumblr to relive the magic that was Alphabest, complete with links to watch (most of) the animations again at your leisure.  Such creativity on display and every year the animation challenge takes a jump forward by leaps and bounds.

The Reel Review also continues to progress each year as we review and refine the process and judging.  You all have been keeping very, very busy and saying this year’s pack of reels was inspirational is an understatement.

Our overall winner was motion designer Chip Webster, who’s stellar reel can be viewed here.  Chip takes home the entire Trapcode Suite courtesy of Red Giant, plus a year of training from Lynda.com

Our category winners also won big on the night.  Daniel Short, a Compositor fresh on the Portland scene from NYC, won a copy of Blackmagic Design’s Fusion Studio + the fantastic Neat Video noise reduction plugin by wowing us with this reel.  The 3d category winner saw Ramiro Gomez blew us away with a character rigging clinic built into in his reel, which was an education to say the least and not something I’d ever really seen before.  Ramiro takes home a copy of SideFX Houdini Indie 15 for his effort.  Honorable mention to character artist Felipe Mirez for his “demo reel UI” that serves as a great way to identify what roles he plays in each project – you can see that here.  Last but not least, the motion category winner (2nd to Chip, the overall winner) was McKay Marshall, who takes home the license of the new Trapcode Tao plugin for his awesome reel of precision motion design.

Overall an incredible night, and one we look forward to repeating each April as Design Week (in it’s new time slot) rolls around each year.  Next year, I promise to take more photos!  Keep those reels sharp, Portland!

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